Overview

  • Making the controls
  • Setup the scene with WebGL
  • Building the shader with GLSL
  • Implementing the motion blur effect
  • Enjoying the result

Before diving into anything else, I recognized my aversion to the standard operating system inputs. To address this, I set out to create aesthetically pleasing Apple-style controls. My first endeavor was implementing a Range Slider.

Subsequently, I developed a knob component specifically designed to manipulate the direction of the motion blur effect.

These are not perfect i admit it but actually they work! i’m happy with the result. i’m planning to improve them in the future. i’m open to any suggestions and feedbacks. i hope you like them. thank you for reading

In writing.


Acknowledgements

Special mention for Alex’s tweet, without which I wouldn’t have realized this.